# std::filesystem::path::path

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< cpp‎ | filesystem‎ | path

path() noexcept; | (1) | (since C++17)
path( const path& p ); | (2) | (since C++17)
path( path&& p ) noexcept; | (3) | (since C++17)
path( string_type&& source, format fmt = auto_format ); | (4) | (since C++17)
template< class Source > path( const Source& source, format fmt = auto_format ); | (5) | (since C++17)
template< class InputIt > path( InputIt first, InputIt last, format fmt = auto_format ); | (6) | (since C++17)
template< class Source > path( const Source& source, const std::locale& loc, format fmt = auto_format ); | (7) | (since C++17)
template< class InputIt > path( InputIt first, InputIt last, const std::locale& loc, format fmt = auto_format ); | (8) | (since C++17)

Constructs a new `path` object.

1) Constructs an empty path.
2) Copy constructor. Constructs a path whose pathname, in both native and generic formats, is the same as that of `p`
3) Move constructor. Constructs a path whose pathname, in both native and generic formats, is the same as that of `p`, `p` is left in valid but unspecified state.
4-6) Constructs the path from a character sequence (format interpreted as specified by `fmt`) provided by `source` (4,5), which is a pointer or an input iterator to a null-terminated character/wide character sequence, an std::basic_string or an std::basic_string_view, or represented as a pair of input iterators [`first`, `last`) (6). Any of the character types char, char8_t, (since C++20)char16_t, char32_t, wchar_t is allowed, and the method of conversion to the native character set depends on the character type used by `source`

  - If the source character type is char, the encoding of the source is assumed to be the native narrow encoding (so no conversion takes place on POSIX systems)

If the source character type is char8_t, conversion from UTF-8 to native filesystem encoding is used. | (since C++20)

  - If the source character type is char16_t, conversion from UTF-16 to native filesystem encoding is used.
  - If the source character type is char32_t, conversion from UTF-32 to native filesystem encoding is used.
  - If the source character type is wchar_t, the input is assumed to be the native wide encoding (so no conversion takes places on Windows)

7-8) Constructs the path from a character sequence (format interpreted as specified by `fmt`) provided by `source` (6), which is a pointer or an input iterator to a null-terminated character sequence, an std::string, an std::basic_string_view, or represented as a pair of input iterators [`first`, `last`) ((7)). The only character type allowed is char. Uses `loc` to perform the character encoding conversion. If `value_type` is wchar_t, converts from to wide using the std::codecvt<wchar_t, char, std::mbstate_t> facet of `loc`. Otherwise, first converts to wide using the std::codecvt<wchar_t, char, std::mbstate_t> facet and then converts to filesystem native character type using std::codecvt<wchar_t,value_type> facet of `loc`.

### Parameters

p | - | a path to copy
source | - | std::basic_string, std::basic_string_view, pointer to a null-terminated character string, or input iterator with a character value type that points to a null-terminated character sequence (the character type must be char for overload (6))
first, last | - | pair of LegacyInputIterators that specify a character sequence
fmt | - | enumerator of type `path::format` which specifies how pathname format is to be interpreted
loc | - | locale that defines encoding conversion to use
Type requirements
- `InputIt` must meet the requirements of LegacyInputIterator.
- The value type of `InputIt` must be one of the character types char, wchar_t, char8_t, (since C++20)char16_t and char32_t to use the overload (5))
- The value type of `InputIt` must be char to use the overload (7))

### Exceptions

2, 4-8) (none)

### Notes

For portable pathname generation from Unicode strings, see u8path. | (until C++20)
`path` constructor supports creation from UTF-8 string when the source is a sequence of char8_t. | (since C++20)

### Example

Run this code

    #include <iostream>
    #include <filesystem>
    namespace fs = std::filesystem;
    int main()
    {
        fs::path p1 = "/usr/lib/sendmail.cf"; // portable format
        fs::path p2 = "C:\\users\\abcdef\\AppData\\Local\\Temp\\"; // native format
        fs::path p3 = L"D:/猫.txt"; // wide string

        std::cout << "p1 = " << p1 << '\n'
                  << "p2 = " << p2 << '\n'
                  << "p3 = " << p3 << '\n';
    }

Output:

    p1 = "/usr/lib/sendmail.cf"
    p2 = "C:\users\abcdef\AppData\Local\Temp\"
    p3 = "D:/猫.txt"

### See also

u8path (C++17)(deprecated in C++20) | creates a `path` from a UTF-8 encoded source (function)

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